LAST MILE

You are not a soldier. You are not here to win the war. You just have a delivery to make.

Last Mile is a fast-paced survival delivery game set in a chaotic world consumed by war.

You play as a small delivery robot with one simple mission:

Get the package to its destination.

Unfortunately, the battlefield does not care that you're just the delivery guy.

Bullets tear through the streets. Explosions erupt around you. Enemy fire can come from multiple directions, and the safest path can disappear within seconds.

And there's one important problem:

You cannot attack.

You have no gun, no missiles, and no weapons.

Your only protection is your shield.

SURVIVE THE DELIVERY

Every journey is about movement, awareness, timing, and survival.

Watch for incoming danger, identify where attacks are coming from, raise your shield at the right moment, and keep moving toward your destination.

Your shield can save you but it cannot protect you from everything at once.

Choose the wrong direction to defend and an attack may hit you from behind.

Stay in one place for too long and you may become surrounded.

The mission isn't to defeat the battlefield.

The mission is to survive it.

YOUR PACKAGE MUST ARRIVE

You're carrying something important through a world where normal infrastructure has collapsed.

The roads are dangerous.

The battlefield is unpredictable.

But somewhere beyond the explosions, someone is still waiting for their delivery.

Every mission becomes a desperate journey across the last mile.

CORE FEATURES

  • Shield-Based Survival : Defend yourself instead of fighting back.
  • Delivery Missions  :  Carry important packages through dangerous combat zones.
  • Directional Threats  :  Read incoming danger and react before attacks reach you.
  • Chaotic Battlefields :  Survive bullets, explosions, enemies, and environmental hazards.
  • A Vulnerable Robot Hero :  You're a delivery machine trapped in a conflict you were never designed to fight.
  • Simple Objective, Increasing Pressure :  Get from Point A to Point B without losing your package or yourself.
  • No Shooting :  Your greatest weapons are awareness, positioning, timing, and your shield.

THE IDEA

Most war games ask:

How many enemies can you defeat?

Last Mile asks:

Can you cross the battlefield without becoming part of the war?

You're surrounded by destruction, but violence isn't your objective.

You are simply trying to do your job.

One robot.

One package.

One shield.

One last mile.

Development Status

Last Mile is currently in development.

I'm actively experimenting with enemy attacks, directional danger indicators, shield mechanics, level design, environmental hazards, delivery objectives, and the feeling of surviving a battlefield without being able to fight back.

Feedback is highly appreciated and will help shape future versions of the game.

If you play the current build, let me know:

  • Was incoming danger easy to understand?
  • Did using the shield feel satisfying?
  • Did you know where attacks were coming from?
  • Did the delivery objective create enough pressure?
  • Which moments felt tense, confusing, or unfair?

Thank you for playing Last Mile.

The battlefield doesn't stop for deliveries. Neither do you.

Published 2 days ago
StatusReleased
PlatformsHTML5
AuthorDooshima Games

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